Take a look at the announcement trailer, and enjoy 16-bit classic gaming in Zombies Ate My Neighbors and its sequel, Ghoul Patrol, coming to Nintendo Switch, PlayStation 4, PC, and Xbox One.
Zombies Ate My Neighbors is a cult-favorite run and gun video game developed by LucasArts and published by Konami for the Super NES and Sega Mega Drive/Genesis consoles in 1993.
One or two players take control of protagonists Zeke and Julie in order to rescue the titular neighbors from monsters often seen in horror movies. Aiding them in this task are a variety of weapons and power-ups that can be used to battle the numerous enemies in each level. Various elements and aspects of horror movies are referenced in the game with some of its more violent content being censored in various territories such as Europe and Australia, where it is known only as Zombies.
The player chooses between two characters, Zeke and Julie, or both in a two-player mode. They navigate suburban neighborhoods, shopping malls, pyramids, haunted castles and other areas, destroying a variety of horror-movie monsters, including vampires, werewolves, huge demonic babies, spiders, squidmen, evil dolls, aliens, UFOs, giant ants, blobs, giant worms, mummies, chainsaw-wielding maniacs, “pod people” (aggressive alien clones of the players), and the game’s namesake, zombies. In each of the 48 stages, which includes seven optional bonus levels, the players must rescue numerous types of neighbors, including barbecue chefs, teachers, babies, tourists, inspectors, soldiers, dogs and cheerleaders. Once all neighbors on a level have been saved by the players touching them, a door opens that will take the player to the next stage.
The sequel, Ghoul Patrol, didn’t have the same kind of cult following but it star Zeke and Julie, the protagonists from Zombies Ate My Neighbors, who must travel through five worlds to save their town from a horror exhibit come to life.
Will do a deep dive into nostalgia when this re-release hits next-gen consoles? Let us know in the comments.