Marvel’s Guardians of the Galaxy reviewed by Tom Marks on PlayStation 5, also available on PlayStation 4, Xbox, PC, and Nintendo Switch streaming.
The latest Marvel game published by Square Enix, developed by Deus Ex: Mankind Divided developer Eidos Montreal, is yet another convincing example of how much fun a linear, no-frills, single-player campaign can be.
In Marvel’s Guardians of the Galaxy, the player assume control of Peter Quill / Star-Lord from a third-person perspective. The player can utilize Star-Lord’s elemental gun to defeat enemies, and fly through the air using his jet boots. Other members of the titular team, which include Gamora, Rocket Raccoon, Groot, and Drax the Destroyer, are not directly playable as they are controlled by artificial intelligence, but players can issue commands to them during combat. Each character has their own unique skills and abilities which can be chained together to inflict more damage. As the player combat enemies, a meter will build up and allow players to unleash a special ability known as “Team Huddle”, which prompts Star-Lord to create a motivational speech and play a song to inspire his teammates. A good speech will grant the other Guardians gameplay benefits, though Star-Lord’s abilities will be boosted regardless of the quality of the speech.
At various points of the game, the player can make key decisions, via dialogue trees, that will affect the relationships between the Guardians and the outcomes of certain missions. Throughout the game, Star-Lord’s decisions will be referenced by his teammates. Despite the branching dialogue paths, the core story remains the same and the game has one ending